Showing posts with label Batou. Show all posts
Showing posts with label Batou. Show all posts

Thursday, April 6, 2017

'Ghost in the Shell' (2017) Review

Ghost in the Shell is the live action translation of the 1995 anime Ghost in the Shell depicting a futuristic society where humans enhance themselves with cybernetics. Major Motoko Kusanagi is the first of her kind with a human soul (a ghost) inside a synthetic body (a shell) working alongside Sector Nine, a tactical cyber-cop unit, to bring down the heinous hactivist Kuze. In her pursuit of Kuze, Major begins to uncover hints of her past life leading her to seek out her own individuality and the truth about what happened to her. 
Ghost in the Shell is directed by visionary director Rupert Sanders, who previously helmed Snow White and the Huntsman, and stars Scarlett Johansson. From that prognosis, parallels to Lucy are clear (Visionary director Luc Besson also teamed with Scar-Jo) and it's not too difficult to see why I had concerns walking into Ghost in the Shell minding I felt Lucy was a mess. On top of those concerns, Ghost in the Shell trails an abysmal live action anime adaptation streak akin to the failed video game movies of late and drew plenty of criticism for it's casting of Scarlett Johansson in the role of Major. 
This year's movie releases happened to be composed of quite a few controversial commercial blockbusters such as Beauty and the Beast (2017) and Power Rangers for their inclusion of gay characters and Ghost in the Shell falls in line with February's The Great Wall for their respective whitewashing controversies (casting a Caucasian actor/actress in a lead role many believed should be reserved for other ethnic talent). Whereas the casting of Matt Damon in The Great Wall wasn't technically whitewashing, Scarlett Johansson's casting as Major does qualify in my eyes considering the Major traditionally resembles a Japanese woman in the anime and manga. However, Johansson bodes well in the role and when you take into account that Major's a cyborg and not a human being, designating an ethnicity to a robot almost seems silly and contrived. Therefore, you may notice that the critical consensus on Ghost in the Shell is quite divisive (currently standing at a 46% on Rotten Tomatoes) and plenty of comparisons are being drawn to the original. While this was inevitable and is almost always the case for any reimagining of something people hold dear (just look at what happened to Ghostbusters last year), I feel some of the criticism was a bit much. 
One unfair criticism is that Ghost in the Shell didn't break new ground and seems to borrow too heavily from other science fiction like The Matrix when the 1995 anime adaptation was actually a massive source of inspiration to the Wachowskis when making The Matrix... On that note, any hoping to see a beat-for-beat retread of the anime will be MAJOR-ly disappointed as Ghost in the Shell takes many liberties with the source material. It does however pay homage to the anime by tying in familiar story beats and occasionally recreating the classic action sequences frame-by-frame. 
Director Rupert Sanders, cinematographer Jess Hall, and the vfx team go above and beyond in terms of materializing the anime aesthetic while adding new depth to the visual plane. If there's one aspect of Ghost in the Shell that's undeniably grandiose, it would be the visuals. The images are absolutely stunning and they're only enhanced by the awesome accompaniment. I didn't think it was possible but Lorne Balfe and Clint Mansell managed to compose an original score that feels true to Kenji Kawai's original ethereal sound while modernizing it to better fit this adaptation. This is probably one of the best film scores I've heard this year and cannot wait for it to drop on Spotify. 
Ghost in the Shell is certainly more entertaining than the original in terms of spectacle but in its commercialization, Ghost in the Shell succumbs to narrative contrivances. Jamie Moss, William Wheeler, and Ehren Kruger penned the screenplay, making a number of changes to the  story by fleshing out Major and her backstory and I applaud those changes for making Major an intuitive presence and not quite as distanced and robotic. However, Ghost in the Shell seeps into sci-fi storytelling clichés that handicap the film from stepping out of the original's shadow. 
Ghost in the Shell also features a relatively diverse cast, even with the white washing issue, who lend well to the source material for the most part. Scarlett Johansson captures a sweet spot between feeling either fully human or completely robotic and walks the line carefully in her portrayal of Major. Johansson's more than proven her worth as an action heroine elsewhere in the Marvel Cinematic Universe as Black Widow but I feel she performed admirably here as well and I'd love to see her return in a sequel, it probably won't happen though considering the pitiful box office performance last weekend. 
Supporting players Pilou Asbæk and Takeshi Kitano standout among the Sector Nine agency while Juliette Binoche and Peter Ferdinando feel relegated to cliché characterization among the narrative changes. Michael Pitt however makes for an interesting antagonist that's relatively unpredictable in nature, especially if you're expecting things to turn out exactly as they do in the anime. 
In conclusion, I feel this is well worth your time if the trailers peaked your interest and can certainly advise fans of the anime to check it out but anyone already up in arms over the Scar-Jo casting probably won't be swayed. I'll add that I enjoyed the film considerably more than I was expecting to and feel this film lends itself well to a cinematic experience so if you're gonna see it, then you should it in theaters. Ultimately, Ghost in the Shell effectively translates the iconic imagery and ornate sounds of the influential anime but suffers from shallower storytelling resulting in a more entertaining adaptation that doesn't quite grasp the philosophical themes of the original. 

Film Assessment: B-

Friday, March 31, 2017

Throwback Thursday Review: 'Ghost in the Shell' (1995)

This week I'm reviewing the original 1995 anime Ghost in the Shell to coincide with the release of the 2017 live action Ghost in the Shell reboot. Like last week, I'm once again expanding my horizons by venturing into the anime genre, the closest I ever got to watching anime growing up was Pokémon and I'm not sure that qualifies. Reviews you can expect in the next two weeks include Throwback Thursday Reviews over Pirates of the Caribbean: Dead Man's Chest and Spider-Man 2 with reviews for new releases The Boss BabyThe Zookeeper's WifeGhost in the Shell (2017)Going in Style, and The Fate of the Furious

'Ghost In The Shell' (1995) Review


Ghost in the Shell depicts 2029 Section Nine cyber cops Major Motoko Kusanagi and Batou in their mission to apprehend "The Puppet Master", who hacks into the minds of various "shells" (hollow human cyborgs). In the midst of Section Nine's pursuit, Major begins to contemplate her own state of being in hopes of discovering her identity. Ghost in the Shell was adapted from Masamune Shirow's manga series and is considered by many to be a turning point for anime (Japanese animation) and an outright masterpiece. 
While I may not quite agree with that sentiment, I do think there's a lot to take away from Ghost in the Shell. For one, Mamoru Oshii's direction maintains a clear focus. Oshii deliberately sets Ghost in the Shell at a slow pace with longer, methodical shots to help the audience enter the headspace of this world. Kazunori Itô penned the screenplay and doses plenty of social commentary on how humans are dependent on technology and how technology's connected the world that are surprisingly even more relevant today. I just couldn't help but feel I'd seen some of these ideas better executed in films like Ex Machina. Itô sometimes gets lost in the philosophical meaning of it all that so it requires multiple viewings to completely unravel everything Itô has to say.
On the other hand, Ghost in the Shell's animation is absolutely remarkable and holds up incredibly well today with picturesque portrait backgrounds and intricately refined details sprinkled throughout. Ghost in the Shell constantly has a splendid visual plane to offer the viewer so even if you're somewhat lost in the narrative, there's no denying the animation's a triumph and the visual imagery may help you get back on track. Kenji Kawai's musical score serves as a brilliant accompaniment to the proceedings. Kawai contrasts harmonious ethereal tones with a vacant space that not only lends a beautiful sound but perfectly parallels the idealogical themes behind Ghost in the Shell. 
I also feel it's worth noting that Ghost in the Shell's sound effects meant to emulate the digital space feel true to the nineties representation of technology but not necessarily what we see today. One of my issues with Ghost in the Shell originated from my decision to watch the English dub. I found the voice actors for the most part to sound unenthused, leading me to think they may have only gotten onboard as a paycheck gig and just read the script in front of them without adding much emotion (voice over is acting too!). 
One of the few exceptions was Mimi Woods voicing Major, who did an excellent job. Woods is essentially playing a robot so it makes sense for her to sound apathetic and well removed from the events as an introspective fighter. Richard George convincingly captures Batou's grit and resiliency through his gruff voice while the background and supporting players sounded indifferent. Another problem is that even at an hour and twenty three minutes, Ghost in the Shell's a chore to get through due to the meticulous pacing I mentioned earlier. 
There are only three action set-pieces and the remainder of the film's mainly dialogue but it's delivered in such a  wooden manner that it seems to pull from the momentum. I rarely watch a film multiple times but I felt Ghost in the Shell warranted a rewatch for a few reasons. First off, I actually dozed off a few times when I watched it Tuesday as I was quite tired and wanted to be sure I didn't inaccurately cast off Ghost in the Shell as boring. Secondly, it takes at least one viewing to wrap your head around the story and then another to begin to really take in its  weighty philosophical themes. Well, it turns out Ghost in the Shell just wasn't for me because I once again found it difficult to get engaged in the narrative due to slow pacing. 
Maybe I need to watch Ghost in the Shell a few more times to fully appreciate it, but for me if I can't get all the way onboard after two tries then I'm not very liable to try a third time. I would like to make it clear though that I have a great appreciation for the art form, direction, and scoring. I just couldn't get as engaged as I'd have liked to. Fans of anime that either haven't seen or absolutely love Ghost in the Shell should definitely check it out but I can't quite recommend it for others as an entertaining use of an hour and twenty three minutes due to sluggish nature of the storytelling. Anyone looking to prepare for the latest live action incarnation opening this weekend should at least give it a shot and maybe they'll take away something that made their viewing experience worthwhile.


Film Assessment: B